Augmented Reality for Cultivating Computational Thinking Skills in Mathematics Completed with Literature Review, Bibliometrics, and Experiments for Students

Lilis Marina Angraini, Aay Susilawati, Muchamad Subali Noto, Reni Wahyuni, Dedek Andrian

Abstract


The research problem centered around the need to enhance students' computational thinking (CT) ability, which is crucial for their success in the present and future. This study aims to examine the efficacy of Augmented Reality (AR) in improving the CT abilities of seventh-grade junior high school students. The study utilized a quasi-experimental design with a control group and an experimental group to meet the research aims. The control group was provided with conventional mathematical instruction through established teaching methods, while the experimental group was exposed to mathematics learning enhanced by AR media. The study involved 160 students from four junior high schools located in one of the cities in Indonesia. A five-question CT ability test was employed as the research instrument.  The mean difference test was used to analyze the data and compare the performance of the control and experimental groups. The research findings indicated that the effective application of AR media significantly enhanced the CT skills of seventh-grade adolescents in middle school.  The results aid in creating new teaching approaches and emphasize the possibilities of AR technology in math education.

Keywords


Augmented reality; Computational thinking; Junior high school; Learning media

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References


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DOI: https://doi.org/10.17509/ijost.v9i1.67258

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